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 Event Dice

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Franziska
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PostSubject: Event Dice   Thu Sep 15, 2016 5:59 pm

1- Once a week, the Province Dice are rolled for every occupied country. Depending on the number rolled, different events occur. 

2- Additionally, for exceptionally-well written topics, the Reward Dice are rolled. 

One rolled- +2 additional stats to distribute
Two rolled- +2 additional stats to distribute
Three rolled- +3 additional stats to distribute
Four rolled- +5 additional stats to distribute
Five rolled- +500 Reales


Exceptionally well-written topics can be defined by character development, correct spelling/grammar, and overall flow.

3- Occasionally, on holidays, additional dice may be rolled. The dice will depend and be specified on the holiday.


List of possible Events:

Normal (Very Common)- Nothing happens. Life as usual.
Earthquake (Common)- Province income decreased by 200 Reales until Province dice are rolled again.
Economic Growth (Common)- Province income increased by 10% until Province dice are rolled again.
Economic Depression (Common)- Province income decreased by 10% until Province dice are rolled again.
Bountiful Harvest (Uncommon)- Province income increased by 15% until Province dice are rolled again.
Wanderer (Uncommon)- A wanderer comes to the province and offers to teach two RPCs an exclusive skill or ability. The recipient of said reward is determined by the country leader.
Economic Boom (Rare)- Province income increased by 25% until Province dice are rolled again.
Market Crash (Rare)- Province income decreased by 25% until Province dice are rolled again.
Plague (Rare)- Stat gains in province reduced by 10%, province income by 10%, and all characters in the province's health is given a debuff of 5 until Province dice are rolled again.
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